Warhammer

Warhammer the EmpireWarhammer is a tabletop wargame where two or more players compete against each other with "armies" of 25 mm - 250 mm tall heroic miniatures. The rules of the game have been published in a series of books, which describe how to move miniatures around the game surface and simulate combat in a "balanced and fair" manner. Games may be played on any appropriate surface, although the standard is a 6 ft by 4 ft tabletop decorated with model scenery in scale with the miniatures. Any individual or group of miniatures in the game is called a "unit", whether represented by a single model, or group of similar troops.

The current core game rules are supplied in a single book, with supplemental Warhammer Armies texts giving guidelines and background for army-specific rules. Movement about the playing surface is generally measured in inches and combat between troops or units given a random element with the use of six-sided dice. Army supplements also assign points values to each unit and option in the game, giving players the ability to play on even terms. An average game will have armies of 750 to 3,000 points, although smaller and larger values are quite possible. There are also different rules for movement, shooting, combat and so on, the action usually being dictated by the roll of a 6-sided die or a 'D6', or it can be a 6-sided 'scatter' die used to generate random directions, often used alongside an 'artillery' die, used mainly for cannon, stone-throwers, and unusual variant artillery.
 

Warhammer 40K Wrath  Glory RPG PRESALE core rulebook hardcover New
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GW RPG FFG Rogue Trader Core Rulebook Warhammer 40K
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Warhammer Fantasy Roleplaying Game 4th edition PRESALE Rough Nights and Hard Da
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Black Industries Warhammer Fantasy RPG TOME OF SALAVATION new unused
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Warhammer Fantasy Roleplaying Game 4th edition PRESALE base core rulebook cubic
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Energy Drinks

5 hour energySome roleplay games have been known to carry on for hours and days. In these cases it is important to remain alert and able to maintain your character. To have a character die due to being over tired is not acceptable by any means and has a tendency to make the gamer a target for jokes and gags.

 
An energy drink is a type of beverage which strives to boost mental or physical energy. There are a myriad of brands and verities of energy drinks. They traditionally contain large amounts of caffeine and other stimulants. Many also contain sugar or other sweeteners, and may or may not be carbonated.

 
Coffee, tea and other naturally caffeinated beverages are usually not considered energy drinks. Soft drinks such as cola, may contain caffeine, but are also not energy drinks. Some alcoholic beverages, such as Four Loko, contain caffeine and other stimulants and are marketed as energy drinks. However, after pressure in the United States, caffeinated alcoholic beverages are de facto banned.
 

48 shot case 5 hour energy shot b12 mask energy drink 48 x 2 fl oz ea  96 ounce
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VPX Bang Energy Drink Variety Pack 12 Cans Free Fast Shipping New Flavors Vary
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Advocare Spark Canister Energy Drink Mix 105oz 42 servings
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Zipfizz HEALTHY energy drink mix 20 tubes Choose your flavor Free shipping
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Zipfizz Healthy Energy Drink Mix 30 Tubes LIMON NEW FLAVOR
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Pathfinder

Pathfinder RPG Core Rulebook CoverTake on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malign, a witty rogue ready to defuse even the deadliest of traps, or any of countless other heroes. The only limit is your imagination!

 
The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you. Players need only the single 576-page Pathfinder RPG Core Rulebook to play, while the Game Master who controls the action will also want the Pathfinder RPG Bestiary, a massive tome containing more than 350 fantastic foes for your adventurers to face. The Pathfinder RPG is a fully supported roleplaying game, with regularly released adventure modules, sourcebooks on the fantastic world of Golarion, and complete campaigns in the form of Pathfinder Adventure Paths like Council of Thieves and Kingmaker.

 
The Pathfinder Roleplaying Game has been designed with compatibility with previous editions in mind, so you'll be able to use your existing library of 3.5 products with minimal effort. In fact, the Pathfinder RPG is designed to smooth over a number of the rough spots in the 3.5 rules set, making several existing books even easier to use. On the other hand, the Pathfinder Roleplaying Game contains numerous additional options and exciting new takes on classic character classes and races, infusing the game with a level of excitement that will carry it years into the future.

 
Since Paizo released the first playtest documents in March of 2008, more than 50,000 gamers have downloaded the rules and posted their feedback, resulting in a year-long open playtest that was the largest in the history of tabletop roleplaying games. Going back to the beginning of third edition, the rules engine that powers the Pathfinder Roleplaying Game has enjoyed more than 10 years of active playtesting and revision, making it the most robust set of fantasy RPG rules ever published.
 

Pathfinder RPG Core Rulebook Pocket Edition
Pathfinder RPG Core Rulebook Pocket Edition
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Pathfinder RPG GameMastery Guide Pocket Edition
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Monster Manuals

Dungeons & Dragons Monster ManualThe Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons (D&D) fantasy role-playing game. It includes monsters derived from mythology, and folklore, as well as creatures created for D&D specifically. It describes each with game-specific statistics (such as the monster's level or number of hit dice), and a brief description of its habits and habitats. Most of the entries also have an image of the creature. Along with the Player's Handbook and Dungeon Master's Guide, it is one of the three "core rulebooks" in most editions of the Dungeons & Dragons game. Several editions of the Monster Manual have been released for each edition of Dungeons & Dragons. It was the first hardcover book of the Dungeons & Dragon series. Due to the level of detail and illustration included, it was cited as a pivotal example of a new style of wargame books. Future editions would draw on various sources and act as a compendium of published monsters.

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